Getting started
- Create an account here, or in game with the Account Manager. Both write the same account.
- Download the client from the Download page. It is OTClient, built for this server.
- Log in and create a character.
Rates
| Experience | 2× |
|---|---|
| Skills | 4× |
| Magic level | 2× |
| Loot | 1× |
Skills
Melee has two skills rather than three. One-handed Fighting trains with every one-handed weapon and Two-handed Fighting with every two-handed one, whatever kind of weapon it is. Club, Sword and Axe Fighting are gone.
Mining is a gathering skill beside Fishing. See Mining.
Whirlpool fishing. Whirlpools appear on open water. Cast into one with a fishing rod from a distance. Plain water can still be fished the usual way.
Item Level and rarity
Every piece of gear carries an Item Level. A dropped item gets its level from the monster that dropped it, so tougher monsters drop higher-level gear. The item's own attack, defence or armour does not raise it.
After the drop, an item's level only goes up in two ways: upgrading (+4 a level, up to +10) and Rarity Crystals (+25 a tier, Common → Rare → Epic → Legendary). The highest Item Level is 400. Both are covered under Refining.
Rolled stats. Gear from monster loot or crafting rolls its bonus stats, such as resistances, skill bonuses, magic level and speed, anywhere from 1 up to the item's maximum. Hold Alt while hovering over an item to see each stat's maximum beside what it rolled. Items from quest chests and items placed on the map always carry the full listed value.
Rare, Epic and Legendary items glint in their rarity's colour while they lie on the floor, so good drops stand out.
Tainted and Corrupted monsters
Some monsters come back stronger, stepping out of a portal. Their name carries the prefix.
| Tainted | Corrupted | |
|---|---|---|
| Health | 2× | 2.5× |
| Damage | 2× | 3× |
| Experience | 2× | 3× |
| Loot | 5× | 10× |
| Loot Item Level | +3 | +7 |
Both walk straight through fire, energy and poison fields, and their summons come out as the same variant. Bosses only turn up as a variant after a kill, never at spawn.
Corrupted Rifts
Rift portals open at random spots across the world. Step through and your group fights five waves of Tainted and Corrupted monsters from one of six biomes (ice, fire, earth, energy, death and physical), with a reward chest at the end. A rift comes in four tiers, Common, Rare, Epic and Legendary. Higher tiers bring harder waves and better rewards.
Tasks and the bestiary
Every monster has a kill task that runs by itself. Each stage asks for more kills, 200, then 500, 1,000 and 2,000, and pays a reward plus task points. Say !taskpoints to see your balance.
The Bestiary tab in the client tracks the same kills. At 1,000, 2,000 and 4,000 kills of a monster it reveals more of its loot table, rarer drops last. An item you have seen drop yourself shows up whatever your kill count. You can also unlock the loot table early with task points.
Commands
!taskpoints | Your task point balance. |
|---|---|
!nolight | Ends your magic light, so you can cast a fresh one. |